And then you could have access to your work anywhere, and others could build on your work as well using a common set of tools.” ![]() It will never be a substitute for hardcopy or PDF manuals, but the work he is doing will “take that information and streamline it so that you can build what you want as quickly as you want without worrying about having to check dozens of things in the process. The application itself is hosted by Glassfish. The data is kept within an Oracle XE database, so as the rules for BattleTech are changed and expanded, the data can be updated and the system will adjust with very little need for code slinging. jQuery and jQuery UI were leveraged for the interface, while the Raphael JavaScript library helps generate the record sheets. ![]() The website was developed using the Grails web-framework to handle construction logic, communication, and security. It took some time for him to learn enough HTML to use his database know-how. The minute I started learning how databases worked, and how they could drive applications, I got the idea it would be perfect to build and store ‘Mechs in a database, slap a webpage over top of it, and then you could have access to your army anywhere, anytime, and print out your record sheets at your friends’ house or wherever. Now, fast forward to after I graduated and started working in database development. An unplanned BattleTech match would spring up every once in a while and of course I’d have left all my binders of ‘Mechs back at school (because you don’t cart anything you don’t absolutely need down 4 flights of stairs if you don’t have to). Starting sophomore year (when I took my car with me to college), I’d come home on weekends if there was nothing special happening on campus. I asked him why he decided to make the Machine Shop: He was a military brat who traveled around, and BattleTech was a love that he took with him. Tribunal88 is a database administrator and developer who became interested with BattleTech in junior high. avoid on 6+ 22 Shutdown, avoid on 8+ 20 –4 Movement Points 19 Ammo Exp.Access or build your war machine of choice – anywhere avoid on 8+ 26 Shutdown, avoid on 10+ 25 –5 Movement Points 24 +4 Modifier to Fire 23 Ammo Exp. Right Leg BLOWN OFF FLOODED INOPERATIVE DESTROYED Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Critical Hit Chance Heat Level* Heat Effects 30 Shutdown 28 Ammo Exp. Right Torso BLOWN OFF FLOODED INOPERATIVE DESTROYED 1. Right Arm BLOWN OFF FLOODED INOPERATIVE DESTROYED Shoulder Upper Arm Actuator 1–3, 4–6, 1. Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator 1–3, 4–6, 1. Left Leg BLOWN OFF FLOODED INOPERATIVE DESTROYED 1. ![]() Center Torso BLOWN OFF FLOODED INOPERATIVE DESTROYED Fusion Engine Fusion Engine Fusion Engine Gyro Gyro Gyro Gyro Fusion Engine Fusion Engine Fusion Engine Left Torso BLOWN OFF FLOODED INOPERATIVE DESTROYED 1–3, 4–6, 1. Life Support Sensors Cockpit Sensors Life Support Left Arm BLOWN OFF FLOODED INOPERATIVE DESTROYED 1–3, 4–6, 1.
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